![]() ![]() There are poisonous sprouts, harsh gusts of icy wind, and giant serpents that break through the ice. While you don’t have many encounters with enemies, nature is unforgiving. It’s not like Jotun requires a $4,000 PC to play, but the game’s visuals really shine on the Switch, whether on TV or in handheld mode. Exploring them is very easy on the eyes, and when you reach places where the camera zooms out and you can take everything in, it’s beautiful. The levels vary in nature: lush forests, Dwarven mines, icy landscapes with howling gusts of wind. After releasing on every other major platform (as far back as 2015), the hand-drawn action exploration game brings a little Nordic flair to Nintendo’s handheld device. Jotun: Valhalla Edition, developed by Thunder Lotus Games, has found a new home on the Nintendo Switch. There are giant monuments hidden among the dangers of the forest, and though I’m lost, one thing is clear: the gods are not done with me. I do these as I make my way towards a cliff and take in the massive valley and forest below. Eternity won’t be spent in the depths and darkness of the cold ocean. I lift my head and find myself no longer choking on water, lungs afire, sinking for eternity in a watery tomb. I wake up in a field, cool grass gracing my skin. Platform: Nintendo Switch (Version reviewed), Xbox One, PS4, PC So it impressed me even beyond what I was expecting.By Lance Liebl 5 years ago Jotun: Valhalla Edition, with its amazing hand-drawn visuals, thunders onto the Nintendo Switch and runs quite beautifully as Norse mythology takes over April. Not only can I live out some of my Norse fantasies, but there is a solid boss destroying experience to be had as well. But this game, for $14.99, is a very great experience for the price. So the news that the studio’s next game will be a “metroidvania” game has me really excited. The game could have used a lot more exploration just to spend more time in this beautiful world and discover even more gods and monsters. But there is no doubt that the star of the show is its art style. The music was also surprisingly well done for such a small studio, and it definitely added to the feeling of an epic myth being played out on the screen. The voice talent was very well done and it was really great to have it not be English with some vaguely European accent, like many games do. The only real complaint I have about the game is that the controls didn’t feel as tight as I would like them to be for such a difficult experience. It is only about 4-5 hours long, and most of that is the 6 boss fights. The game itself is still a wonderful and tight experience. That being said, the mode does still work so I won’t knock it for being something that I didn’t need. Surfing, Viking style, while Jörmungandr looks on. It would not feel out of place in the Poetic Edda(a copy of which I have on my bookshelf). Not just in the fact that it could have happened in a world where Norse mythology was true, but especially in that how it’s told fits in very well with the other stories we have from that world. ![]() Almost more importantly, however, is that it also felt very accurate in its portrayal. They did a really good job with it, and it definitely rattled me emotionally. Because the story is pared down to its very basic elements with little exposition, it is even more important to have a solid foundation. Instead of sitting back in a mead hall served by the Valkyrie, she is spending her afterlife fighting even more difficult battles than she fought in life. Not quite the Valhalla you may expect after dying as a Viking warrior. ![]() She has been tasked with proving herself before them in order to get a chance to enact her revenge upon those who have wronged her. And that forms the reason why she is combating all the Norse gods. It’s not a spoiler to say that she dies, because that is the very opening of the game. The short story sequences after every boss are quite satisfying. ![]()
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